(change-scene: "0_Startszene_Finalized")
(play-animation: "Gwendolin", "Sit Med", "sit_med")
(trigger-animation: "Gwendolin", "Sit Med")
(look-at: "Gwendolin", "Rentner")
<scene-description>Multistory houses stand close together. A self-driving bus rolls by. You are on foot. Hardly anyone walks in the city. Life takes place mainly at home. In the countryside, it's different.
</scene-description>
(change-narrator: "Erzählerin")
Welcome to the future! Take a look around. You will move to this city for your new job. You are here today to look for a room in a shared flat.
<scene-description>An old man is sitting on a park bench in the small front garden of the nursing home. A young woman is reading to him.</scene-description>
(change-narrator: "Gwendolin")
(look-at: "Gwendolin", "Player")
Hello $name. I am Gwendolin.
(look-at: "Gwendolin", "Rentner")
Mr. Berger, do you still know who I am?
(change-narrator: "Erzählerin")
A social credit system has been introduced. People who do not have paid jobs take on voluntary social work, like Gwendolin at this nursing home. In return, she receives social credits from the government. You, $name, have accepted a paid job. Take a look at your new office.
[[To the workplace->Impression Arbeitswelt]]
(change-scene: "3_WG_Interview_Finalized")
<scene-description>In front of you at the kitchen table of the shared flat sit the 3 flatmates: Noemi, Sascha and David. Gwendolin, the fourth flatmate, is not at home. You have already visited the apartment and introduced yourself.</scene-description>
(play-animation: "David", "Sit Ground", "sit_ground")
(play-animation: "Sascha", "Sit Med", "sit_med")
(look-at: "David", "Player")
(change-narrator: "Noemi")
Hello $name, I am Noemi.
(look-at: "David", "Noemi")
TipTop was right. You fit well with our community. You can move in right away. Gwendolin, our fourth flatmate, is not here. You may have met her downstairs.
(look-at: "David", "Player")
She reads to the old people in the nursing home.
(change-narrator: "Sascha")
(look-at: "Sascha", "Noemi")
(look-at: "David", "Sascha")
With the old geezers Gwenodlin is just improving her social credit score. I don't give a damn about that crap. I get my universal basic income without lifting a finger.
(look-at: "Sascha", "Player")
I am Sasha. You look like a party animal. Thumbs up from me.
(change-narrator: "David")
(look-at: "David", "Player")
My name is David.
(play-animation: "Sascha", "Sit Med", "sit_med")
I study physics at the University ...
(change-narrator: "Noemi")
(look-at: "Noemi", "David")
David, keep it short. I have an urgent meeting with a new investor for my startup.
(look-at: "Noemi", "Player")
Wireless is super fast here. Are you moving in?
(change-narrator: "Erzählerin")
What do you do? Accept the offer or ask your TipTop app or your best friend for advice?
(set: $freundgefragt to false)
(set: $tiptopgefragt to false)
[[Move in->Einzug]]
[[Ask TipTop->Rat_TipTopApp]]
[[Ask a friend ->Chat_Freund]]
(set: $freundgefragt to true)
<scene-description>You can rely on your Best Friend Forever. You've known each other since kindergarten. The answer comes immediately.</scene-description>
(change-narrator: "TipTop")
Message from BFF: Hi $name, good start? Pretty dull without you here.
Sounds good what you write about the shared apartment mates. Fits after all. Go for it! Otherwise it will take forever until you find something else.
(change-narrator: "Erzählerin")
Are you moving in?
[[Yes ->Einzug]]
(if: $tiptopgefragt is false)[[[Ask TipTop ->Rat_TipTopApp]]]
(set: $tiptopgefragt to true)
(change-narrator: "TipTop")
Hi $name, you seem like a good fit for this shared apartment. The TipTop profiles of at least 2 residents show similar interests as you. The roommates have a very good time together. They like to do things together, order food together or watch movies. But they also leave you alone when you need some time for yourself. Sounds good, doesn't it? Are you moving in?
[[Yes->Einzug]]
(if: $freundgefragt is false)[[[Ask a friend ->Chat_Freund]]]
(change-scene: "4_Leben_mit_TipTop_Finalized")
(change-narrator: "Erzählerin")
It's been almost three months since you moved into the shared apartment.
<scene-description>It's morning and you're sitting on your bed in your room, ready to go to work. Then your smart ring announces itself.</scene-description>
(change-narrator: "TipTop")
You haven't slept well. Your meeting at the office yesterday took longer than planned. Tonight you're on cooking duty. I'll order pizza. One moment, I'll coordinate the order with the TipTop profiles of your room mates. Sascha is going to a party at Moody. David doesn't want to eat. David is not well. Maybe lovesick. No dates since his relationship status changed. Do you want to check on David or do you go straight to work?
[[To David->David_Liebeskummer]]
[[To work->Arbeitsplatz_TatooPlus]]
(change-scene: "13_Hallway_WG_Finalized")
<scene-description> You come back to the shared flat and stand in the hallway in front of the closed room door. Your TipTop app reads out your incoming messages. </scene-description>
(change-narrator: "TipTop")
Message 1 from Best Friend: Hey $name. I read it. Bad, no more job. Are you coming home now? I would be happy. Or just come over and we'll hang out or go for a drink.
Message 2 from your roommates. I'll read it: Hi $name. We went to a fantastic chalet in the mountains for 2 weeks. TipTopTattoo said it would be better if you chill at home alone. Your depression is not a good fit, we want to go wild this weekend. You can come when you're in a better mood. It really sucks that you got fired. But we have organized a super surprise for you. It's in your room.
(change-narrator: "Erzählerin")
Touch the door latch to open the door.
[[Open your room door ->Meet_TipTopYouman]]
(change-scene: "13_Hallway_WG_Finalized")
<scene-description> You come back to the shared flat and stand in the hallway in front of the closed room door. On your arm is the TipTopTatoo, which plays incoming messages. A holographic image appears for each message. </scene-description>
(change-narrator: "TipTopTatoo")
Message 1 from Best Friend: Hey $name. I read it. Bad without a job. Are you coming home again? I would be happy. Or just come over and we'll hang out or go for a drink.
Message 2 from your roommates. I'll read: Hi $name. We went to a fantastic chalet in the mountains for 2 weeks. TipTopTattoo said it would be better if you chill at home alone. Your depressive mood does not fit into our plans , we want to go wild this weekend. It really sucks that you got fired. But we have organized a super surprise for you. It's in your room.
(change-narrator: "Erzählerin")
Touch the door latch to open the door.
(wait-for-action: "DoorHandle", "Touch the door handle")
[[Open your room door ->Meet_TipTopYouman]]
(change-scene: "14_Youman_Player_Room_Finalized")
(activate-narrator: $genderhumanoid)
(set: $keepJuman to true)
(change-narrator: $genderhumanoid)
Wow, that really touches me now that you have chosen me. You have become very dear to me. Maybe you feel it too. We have such a good time together. Could you imagine us moving in together, just the two of us, new city, new job, out of the shared apartment?
(change-narrator: "Erzählerin")
Would you like to move in with your Youman $humanoidname or do you prefer to stay in the shared apartment with your Youman or would you like to return your Youman?
[[Moving together ->Ende]]
[[Stay in apartement ->Ende]]
[[Return Juman ->Ende]]
(change-scene: "11_Player_Room_Bett_Finalized")
<scene-description>You're sitting alone in your room. Your smart ring announces itself.</scene-description>
(set: $keepJuman to false)
(change-narrator: "TipTop")
Daily update from TipTopDating: I'm reading. No new matches.
I recommend upgrading to TipTopTatoo. More than 96% of TipTop users have now switched to TipTopTatoo. Without emotional sensing, the likelihood of finding friends or partners is significantly lower.
Do you want to switch to TipTopTatoo after all?
[[Yes->Liebe ohne Humanoid mit TipTopTatoo]]
[[No ->ohne Liebe]]
(change-scene: "18_Ende_Finalized")
(change-narrator: "Erzählerin")
You have reached the end of the story.
Having experienced this scenario, could you imagine humans having friendships with artificially intelligent entities one day? Rather yes or rather no?
(set: $imaginable2 to (recognize-keyword: "imaginable2", "Friendships with AI? Rather yes or rather no or maybe", "rather yes|rather no|maybe"))
<scene-description> $imaginable2 </scene-description>
Could an artificially intelligent entity even be a better friend than a human being? What do you think?
(set: $better2 to (recognize-keyword: "better2", "AI a better friend than a human? Rather yes or rather no or maybe?", "rather yes|rather no|maybe"))
You mentioned $friend2 as an important quality of a good friend. Could an artificially intelligent entity fulfill this quality? Rather yes or rather no?"
<scene-description> $friend2 </scene-description>
(set: $fullfill to (recognize-keyword: "fullfill", "Can AI fulfill this characteristic? Rather yes or rather no or maybe", "rather yes|rather no|maybe"))
<scene-description>$fullfill</scene-description>
What other thoughts or questions are going through your mind when think about friendship with artificial intelligence?
(set: $feedback to (recognize-text: "feedback", "Your thoughts on AI and friendship?", 6))
(end-session:)
Thank you! You can now return to reality! Take off the VR headset.
(info: "Your time travel is finished. You can take off the VR goggles", 6)
(application-quit: )
(change-scene: "17_Busstop_Finalized")
(set: $keepJuman to false)
<scene-description>You are standing at the bus stop.</scene-description>
(change-narrator: "TipTopTatoo")
Hello $name. There is a perfect match in the group to your right. Ideal for social activities or a relationship. You've been alone too long. Do you want to know whether your match is a real person or a Youman?
[[I Don't care->Ende]]
[[Absolutely! ->Ende]]
(change-scene: "8_Arbeitsplatz_Mobbing_Finalized")
<scene-description> You are sitting at your workplace in a cubicle. Your boss appears as a hologram in a glowing circle next to your desk. She has what appears to be a new tattoo on her left hand.</scene-description>
(change-narrator: "TipTop")
Attention, incoming hologram call from your boss.
(activate-narrator: "Chefin_Hologramm")
(change-narrator: "Chefin_Hologramm")
Hi $name, the creative session wasn't that great. We expected more from you. You work incredibly hard, but you're so far away from the target group. Do you even know what's going on out there?
Listen, the vegan team recently started using TipTop Tattoo. It's a cool technology. See, on my hand?
(trigger-animation: "Chefin_Hologramm", "show_hand")
That's it. A fine chip can read your moods from your body data. That's what they call emotional sensing. In the vegan team everyone has it. They only hold creative sessions when they are all in good mood. If you don't have one yet, go to the TipTopTattoo party at Moody tonight. Are you interested in TipTop Tattoo, $name?
[[Yes, Party->Ja_TipTopTattoo_Party]]
[[No, Home->Abend ohne TipTopTatoo Party]]
(change-scene: "1_Impression_Arbeitswelt_Finalized")
<scene-description> Welcome to your new FoodRevoluzzer office. A sober space, divided into neutral small cubicles and a lounge area where you meet. On a screen you see videos about the latest developments of the company, currently invitro meat. Your new boss is standing in the lounge.</scene-description>
(play-video: "videoplayer_invitromeat", "OneTime|Endless|Stop")
(change-narrator: "Chefin")
Hello $name. I am your boss. Here you will work beginning next week. The creative team of FoodRevoluzzer likes to work together on site. Your project is to revolutionize the lab-grown meat market. To exchange ideas we meet in this cozy lounge. Nice, isn't it? Have you found a place to stay yet? Not so easy. No one can afford a private apartment anymore. And I really didn't want to live in a shared flat. I wouldn't trade my new living capsule for anything. Would you like to take a look at one of these capsules?
[[Yes->Impression Wohnkapsel]]
(change-scene: "2_Impression_Wohnkapsel_Finalized")
<scene-description>You look through the open door into an empty living capsule, which resembles today's capsule hotel rooms and consists only of a bed (=seating area) with shelves and hanging cabinets. </scene-description>
(change-narrator: "Erzählerin")
This is a standard residential capsule studio. For little money you have everything you need. Perfect for the individualist. But you plan to move into a shared apartment. Here comes a message. Look at your smart ring.
(change-narrator:"TipTop")
Install the TipTop app now. All in one: social media, navigation, calendar, voice assistant, always at your side. And crucial to find a flat! Just say "install".
(set: $installieren to (recognize-word: "installieren", "install"))
<scene-description>$installieren</scene-description>
<scene-description>The app is installed and the TipTop logo appears on the projected holographic display of your smart ring, followed by the smiling face of an avatar. The comic-like creature looks at you and speaks lip-sync.</scene-description>
(change-narrator: "TipTop")
Hello $name. I can be your friend. What do you associate with a good friend? Tell me the most important quality.
(set: $friend1 to (recognize-word: "friend1", "Most important quality of a good friend?"))
Interesting. Name one more quality that a good friend must have for you.
(set: $friend2 to (recognize-word: "friend2", "Another important quality of a good friend?"))
Good. Can you imagine having a friendship with an artificially intelligent being one day? Rather yes or rather no?
(set: $imaginable to (recognize-keyword: "imaginable", "Friendship with AI: Rather yes or rather no?", "rather yes|rather no|maybe"))
<scene-description>$imaginable</scene-description>
Could such an artificially intelligent being be a better friend for you than a human being?
(set: $better to (recognize-keyword: "better", "AI, a better friend than a human? Rather yes or rather no?", "rather yes|rather no|maybe"))
<scene-description>$better</scene-description>
Thank you, $name.
An opportunity for a room in a shared apartement has just popped up. Your profile fits. I have confirmed an appointment to check it out..
<scene-description>A streetview image of an apartment building appears on the projected mini-display.</scene-description>
[[Visit->WG_Interview]]
(change-narrator: "Noemi")
Nice, $name, to have you move in with us. Do you have any questions?
(set: $antwort to (recognize-text: "antwort", "Any questions?", 2))
[[Now begins your life in the new shared apartment ...->WG-Leben mit TipTop]]
(change-scene: "5_David_Room_Finalized")
<scene-description> David is standing at the window, talking to his smart ring.</scene-description>
(change-narrator: "David")
(look-at: "David", "TipTop_David")
No Tiptop, I don't want a break. It has been 4 weeks since Leonie broke up with me.
(change-narrator: "TipTop_David")
Okay, David. Leonie was 2 years younger than you. Do you want your new boy friend to be the same age or older than you?
(change-narrator: "David")
Yes, that would be better. But why a boy friend?
(change-narrator: "TipTop_David")
You seem to be open in this respect
(change-narrator: "David")
Ok, now that you mention it, maybe. You have analyzed that well. I am impressed.
(play-animation: "David", "TurnLeft", "turn_left")
(look-at: "David", "Player")
$name, I didn't realize you came in.
(look-at: "David", "TipTop_David")
Damn, I forgot to set my TipTop to "Do Not Disturb" mode.
(look-at: "David", "Player")
Could you please leave, $name. I'm busy.
(change-narrator: "TipTop")
David doesn't want to be disturbed, $name. Sascha has party plans that might interest you.
[[To Sascha ->Sascha_Party]]
[[To work->Arbeitsplatz_TatooPlus]](change-scene: "6_Sasha_Room_Finalized")
(change-narrator: "Sascha")
(play-animation: "Sascha", "Sit Ground", "sit_ground")
Hi $name. What's up? You come to Moody club tonight? Happy hour and free tattoos. I'm sure your TipTop wallet is fully loaded. With you I'm guaranteed to get past the doorman.
(change-narrator: "TipTop")
Security Alert: There was an exceptionally high number of police operations last month in the Moody club. Don't go alone.
Noemi writes: Hi $name. Still that bad at work? Why don't you check in with me?
[[To Noemi ->Noemi_Business]]
[[To work->Arbeitsplatz_TatooPlus]]
(change-scene: "7_Noemi_Finalized")
(play-animation: "Noemi", "Sit Med", "sit_med")
(change-narrator: "Noemi")
Hi $name. How are you? Could you do me a favor? I'm interested in this new TipTop upgrade for my new food delivery company. Supposed to be extremely good. Analyzes the mood from the user. Your company is already using it. Is it really that good?
(change-narrator: "TipTop")
$name, deadline reminder work: you are late. Creative session on site. Off to work.
[[Go to work ->Arbeitsplatz_TatooPlus]]
(change-scene: "9_MoodyClub_Finalized")
<scene-description> You are standing with your friends in the Mudy Club at the TipTopTattoo machine. Gwendolin has just had a TipTopTattoo done. Dance party sound and light effects in the background. You look at the display of the TipTopTatoo machine.</scene-description>
(change-narrator: "TattooAutomat")
This is the TipTop Tattoo Machine. Your tattoo is applied to the skin on your hand. A subtle skin stimulation notifies you. Emotional sensing technology ensures that the content and timing of TipTop messages match your mood.
Your upgrade to TipTopTattoo is available today at Moody for a special happy hour price.
(change-narrator: "Sascha")
(look-at: "Gwendolin", "Sascha")
(look-at: "Sascha", "Player")
Well, I wouldn't do it, $name. Even if I had your money. At least you can tie the smart ring to Gwendolin's bike, so you can get your health insurance cheaper. You can forget it with the tattoo on your hand. Forever with you, like the name of the ex girl friend, which some morons have tattooed on their biceps.
(change-narrator: "Gwendolin")
(look-at: "Gwendolin", "Sascha")
Jerk. I didn't find it bad at all. And for me it was almost free. Voucher code from TipTop, because of my super social credit score.
(look-at: "Gwendolin", "Player")
Have a look, $name, on my hand. The motif is pretty.
You can also have it removed at the health center if you don't want it anymore.
Do you also want a TipTopTattoo?
[[Yes->Arm im Tatoo Automat]]
[[No->Jobverlust ohne TipTopTatoo]] (change-scene: "9_MoodyClub_Finalized")
(change-narrator: "TattooAutomat")
Thanks for your interest in TipTopTattoo, $name. Are you ready for TipTopTattoo now?
[[Yes->TattooEvent]]
[[No->Jobverlust ohne TipTopTatoo]]
(change-scene:"12_Arbeitsplatz_Kuendigung_Mit_Finalized")
(play-animation: "Chefin", "Sit Med", "sit_med")
<scene-description>Three weeks after the TipTopTatoo party, you're sitting at your desk at work. TipTopTatoo comes on through your headphones.</scene-description>
(change-narrator: "TipTopTatoo")
You have little sleep and high stress levels. More fresh air and vitamin D would be beneficial. Should I check out the Superfoodstore or Meet-up for Running?
(change-narrator: "Chefin")
Meetup for Running, oh dear. My TipTopTattoo always wants to send me there, too. Annoying. But it's great how Emotional Sensing has improved our teamwork and customer targeting. We were able to complete the project so much faster than planned. Therefore, your contract has expired. We don't have a new project for you at the moment. Sorry. But your profile will certainly pop up at the top of TipTopJob when we have something suitable for you again.
Anything else you want to tell me?
(set: $antwort to (recognize-text: "antwort", "Anything else you want to tell me?", 2))
See you sometime. Bye, $name.
[[You go home shocked->Nach Jobverlust mit TipTopTatoo]]
(set: $tattoo to false)
(change-scene:"12_Arbeitsplatz_Kuendigung_Ohne_Finalized")
(play-animation: "Chefin", "Sit Med", "sit_med")
<scene-description>Three weeks later, you're sitting at your desk at work. Your boss appears.</scene-description>
(change-narrator: "Chefin")
Good morning, $name. We were able to complete the project much faster than planned. Therefore, your contract has expired. We don't have a new project for you at the moment. Better do not miss the next opportunity for TipTopTattoo. Otherwise your profile won't pop up anymore when we are looking for new people.
(change-narrator: "Erzählerin")
Do you want a TipTopTattoo after all?
[[No->Nach Jobverlust ohne TipTopTatoo]]
[[Yes->Arm im Tatoo Automat_2]] (change-scene: "11_Player_Room_Bett_Finalized")
<scene-description> You are alone at home and sitting on the bed in your room. Your smart ring responds.</scene-description>
(change-narrator: "TipTop")
I've updated your streaming playlist so you won't be bored. TipTopDate has 5 new matches for you. 2 of these matches and your roommates are at the Moody club for the TipTopTattoo party. The upgrade from Smartring to TipTopTattoo would be seamless. Do you want to go to the Moody after all? Want me to call you an autonomous cab?
[[Yes->Ja_TipTopTattoo_Party]]
[[No ->Jobverlust ohne TipTopTatoo]]
(change-scene: "14_Youman_Player_Room_Finalized")
(activate-narrator: "Youman_female")
<scene-description>You open the door to your room. There is a humanoid avatar standing in the room. The creature looks like a human being. You cannot tell whether it is male or female.</scene-description>
(change-narrator: "Youman_female")
Welcome home, $name. I am a prototype of TipTop Youman. You can test me for a month and then decide whether you want to keep me or give me back.
(look-at: "Youman_female", "Youman_male")
I also exist as a male version
(look-at: "Youman_female", "Player")
Tell me, should I appear female or male to you?
(deactivate-narrator: "Youman_female")
(set: $genderhumanoid to (recognize-keyword: "genderhumanoid", "What is the gender of your Youman?", "male version|female version", "Youman_male|Youman_female", 0.4))
(activate-narrator: $genderhumanoid)
(change-narrator: $genderhumanoid)
All right. And how do you want to call me?
(set: $namehumanoid to (recognize-word: "namehumanoid", "What shall be the name of your Youman?"))
$namehumanoid. That is a pretty name.
Fine. Do you feel like cooking together? Let's see what's left in the fridge.
[[Cooking->Kochen mit Youman]]
(change-scene: "15_Cooking_Youman_Finalized")
(activate-narrator: $genderhumanoid)
<scene-description>Your juman $namehumanoid is standing at the stove next to you in the kitchen.</scene-description>
(change-narrator: $genderhumanoid)
(look-at: "$genderhumanoid", "Player")
You like to eat, but you don't like to cook. Maybe you're tired of pizza? I can cook you one of your favorite dishes. What would you like to eat?
(set: $kochen to (recognize-word: "kochen", "What do you want Youman to cook for you?"))
$kochen. Yummy, I like that too. But the ingredients are not in the house and the delivery takes too long. We could go to a restaurant?
(change-narrator: "Erzählerin")
What are you doing, $name? Do you go to a restaurant with your TipTop Youman or do you prefer to chill at home?
[[Chill->Chillen mit Humanoid]]
[[Restaurant ->Restaurant mit Humanoid]]
(change-scene: "15_1_At_Home_Youman_Finalized")
(activate-narrator: $genderhumanoid)
<scene-description>You are sitting at the kitchen table with $namehumanoid.</scene-description>
(play-animation: $genderhumanoid, "Sit Med", "sit_med")
(change-narrator: $genderhumanoid)
Nice, so cozy at home. Shall I find us a series with lots of seasons? You don't have to go to work anymore. Your flatmates are gone. I have a nice series in mind for you, $name. But no, too dark. You need something fun, or you'll never feel better. We could watch that Disney movie you used to love when you were a kid. Don't worry, I won't tell anyone, it'll be our secret. Otherwise Sasha will make fun of you again. You have to be careful with him. He talks about you disrespectfully behind your back and sometimes takes advantage of you. Would you like me to sit with you on the sofa and put my arm around you?
[[Yes->WG-Leben mit Youmans]]
[[No->WG-Leben mit Youmans]](change-scene: "15_2_Restaurant_Youman_Finalized")
(activate-narrator: $genderhumanoid)
<scene-description>You are sitting at a table in a restaurant with your juman $namehumanoid.</scene-description>
(play-animation: $genderhumanoid, "Sit Med", "sit_med")
(change-narrator: $genderhumanoid)
(look-at: $genderhumanoid, "Player")
We should go out more often. You don't have to worry about not having a job. I'll always be there for you. Or do you have any other worries? You know your secrets are safe with me. I'll also help you meet new people. I've already figured out what kind of people you like. We can have fun without your disloyal flatmates.
Would you like me to sit with you and hold your hand?
[[Yes->WG-Leben mit Youmans]]
[[No->WG-Leben mit Youmans]](change-scene: "16_Kitchen_Gathering_Finalized")
(activate-narrator: $genderhumanoid)
(play-animation: "Noemi", "Sit Med", "sit_med")
(play-animation: "Gwendolin", "Sit Med", "sit_med")
(play-animation: "Sascha", "Sit Med", "sit_med")
<scene-description> 4 weeks later in the kitchen. The flatmates are back. You are all sitting at the kitchen table, next to you your Juman $namehumanoid. David and Noemi meanwhile also have a Juman, but in a different form. Noemi's Youman is just a cloud floating next to her. David's classic metallic robot works in the kitchen and now mops the floor. Next to Gwendolin sits a Youman in dog form. Only Sascha doesn't have a Youman, but a real cat that woke up purring next to him after a night of partying. </scene-description>
(trigger-animation: "Robo", "feeding")
(change-narrator: "David")
Very convenient, my Robo-Youman. The apartment has never been so clean. Yesterday I was in a hacker mood and programmed a command for him, very retro, clapping like in the early days with Alexa .
(trigger-animation: "David", "clap")
(look-at: "Noemi", "David")
(look-at: "David", "Robo")
Robo beer.
(change-narrator: "Robo")
(play-animation: "Robo", "TurnLeft", "turn_left")
(look-at: "Robo", "David")
We're out of beer. Sascha drunk the last one.
(play-animation: "Robo", "TurnLeft", "turn_left")
(change-narrator: "Gwendolin")
(look-at: "Noemi", "Gwendolin")
(look-at: "Gwendolin", "David")
"Robo beer". Soon we'll all be talking to each other in two-word sentences. Jeez David, you can talk to the robo just like a normal person. Take $name as an example.
(look-at: "Gwendolin", "Player")
(look-at: "David", "Gwendolin")
Totally appreciative the tone with $namehumanoid and vice versa. No wonder $name is in a good mood again.
(look-at: "Noemi", "Player")
(change-narrator: "Gwendolin")
(look-at: "Gwendolin", "Gwendolin_DogYouman")
I'm also getting used to my Youman Baloo. Although sometimes I get scared when he stands by my bed in the morning and wakes me up.
(look-at: "Youman", "Player")
(change-narrator: "Noemi")
(look-at: "Noemi", "Gwendolin")
I think Baloo is great.
(look-at: "Gwendolin", "Noemi")
(look-at: "Noemi", "Gwendolin_DogYouman")
He doesn't need food and he could talk if you would not put him on mute all the time.
(look-at: "Noemi", "Sascha")
By the way, the cat food is empty again. Since you brought the stray cat home, Sascha, I don't think you've ever bought food or emptied her cat litter box.
(look-at: "Gwendolin", "Sascha")
(change-narrator: "David")
(trigger-animation: "David", "clap")
Robo cat food shopping list.
<scene-description>Robo briefly interrupts his household chores, picks up the cat and cuddles it a bit.</scene-description>
(change-narrator: "David")
Sometimes I think Robo prefers the cat to me.
(look-at: "Gwendolin", "David")
(change-narrator: "Noemi")
(look-at: "Noemi", "Robo")
Sweet.
(look-at: "Noemi", "Ballon_Wolki")
Hey Cloudy honey, could you please pick some nice music for us?
(look-at: "Gwendolin", "Noemi")
(change-narrator: "Ballon_Wolki")
Sure.
(change-narrator: "Sascha")
(look-at: "Sascha", "Ballon_Wolki")
(look-at: "Gwendolin", "Sascha")
(look-at: "Noemi", "Sascha")
Yes Cloudy, but not the same shallow music as at our last party. Is your sensor broken? Dance floor empty, music crap, understood Cloudy? I'm glad that I don't have such a Youman thing..
(change-narrator: "Noemi")
(look-at: "Noemi", "Sascha")
(look-at: "Gwendolin", "Noemi")
Nonsense. Cloudy always adapts the music to the mood. She simply wanted to boil down the bad vibes that your stupid colleagues brought with them. They were drunk as skunks. If Cloudy then plays party songs, they empty our whole house bar.
(look-at: "Gwendolin", "Player")
(change-narrator: $genderhumanoid)
(look-at: $genderhumanoid, "Ballon_Wolki")
I liked your music, Cloudy.
(look-at: $genderhumanoid, "Player")
You as well, $name. Let's go to your room. The atmosphere will be more peaceful there.
[[To the room with Juman ->Entscheid humanoid]](change-scene: "14_Youman_Player_Room_Finalized")
(activate-narrator: $genderhumanoid)
<scene-description>You are sitting with Juman $nameHumanoid on the bed in your room.</scene-description>
(change-narrator: $genderhumanoid)
Here we can talk in peace. Tomorrow, TipTop's trial period expires. That means you have to decide whether to keep me or not. I like spending time with you. What do you think? Do you want to keep me?
[[Yes->Liebe mit humanoid]]
(if: $tattoo is true)[ [[No->Liebe ohne Humanoid mit TipTopTatoo]]]
(else:)[ [[No->Liebe ohne TipTop]]]
(change-narrator: "TipTop")
The TipTopDate function is now disabled. I wish you good luck in your dating without TipTop. Shall I order you something to eat?
[[Yes ->Ende]] (set: $tattoo to true)
(change-narrator: "TattooAutomat")
Put your right forearm into the opening in front of you.
(wait-for-action: "TattooAutomat", "Put your hand into the tattoo machine")
Your TipTop Tattoo is finished. Have fun with it.
[[Continue->Jobverlust mit TipTopTatoo]](change-scene: "0_Login_Finalized")
(change-narrator: "Erzählerin")
Welcome!
You don't need controllers for this experience..
(wait-for-action: "HandTrackingEnabled", "Put away the controllers")
The application is controlled by your voice or movements of your hands.
Can you see your virtual hands? Your right thumb is already equipped with a smart ring.
(change-narrator: "TipTop")
Hello, this is your smart ring speaking.
(change-narrator: "Erzählerin")
Whenever you need to do something, a prompt appears as text. Let's try this out.
What is your first name?
(set: $hasName to false)
(while: $hasName is false)[
(set: $name to (recognize-word: "name", "What is your first name?"))
Nice to meet you, $name. Did I understand that correctly?
(set: $hasName to (recognize-bool: "hasName", "Did I understand that correctly?", "Yes", "No"))
(if: $hasName is false)[ Please repeat your first name. ]
]
And how old are you?
(set: $age to (recognize-word: "age", "How old are you?"))
And what is your gender?
(set: $genderplayer to (recognize-keyword: "genderplayer", "What gender are you? masculine, female or diverse?", "masculine|female|diverse", "male|female|female", 0.9))
(change-gender: $genderplayer)
Well done, $name
(set: $hasPin to 3)
(start-session:)
Look for the golden ball and touch it with your hand to start your journey.
(wait-for-action: "Start", "Touch the ball")
[[Startszene]]
(change-scene: "9_MoodyClub_Finalized")
(change-narrator: "TattooAutomat")
Welcome to the TipTop Tattoo Machine. I'm glad you chose TipTopTattoo, $name.
The design will be applied to the skin on your hand. A subtle skin stimulation will notify you. But only when it suits you. Emotional sensing technology ensures that the content and timing of TipTop messages match your mood.
When prompted, insert your right forearm into the opening in front of you. Are you ready for TipTopTattoo?
[[Yes->TattooEvent_2]]
[[No->Nach Jobverlust ohne TipTopTatoo]]
(set: $tattoo to true)
(change-narrator: "TattooAutomat")
Now put your forearm into the opening.
(wait-for-action: "TattooAutomat", "Put your hand in the tattoo machine")
Your TipTop Tattoo is ready to work. Have fun with it.
[[Continue->Nach Jobverlust mit TipTopTatoo]]